Firearms 2.0

If a rule is not explicitly replaced in this document, then it is assumed to remain as-is from the rules of normal Scion. This is playtest material; use at your own risk.

 

Bullets travel at such high velocities that dodging them is a feat in and of itself. “Dodging bullets” has come into use as something that is nearly impossible. Mundane Dexterity offers no DV benefit against a firearm; calculate a creature’s “firearm DV” as if its Dexterity were 0. Epic Dexterity and DV bonuses from relics, knacks, etc. function normally.

Burst firing makes it more likely that at least one bullet will connect with the target. These modes grant a temporary stunt bonus, +1 for short bursts and +2 for long bursts. These stunt bonuses do not grant Legend points, and still obey the normal cap of +3 for stunts. Firing multiple rounds also grants additional threshold successes: multiply the threshold successes by 1.5 for short bursts and 3 for long bursts.

A bullet carries a great deal of impact force, shearing away normal defenses. Firearms’ Piercing quality also applies to natural soak from Stamina, including Epic Stamina.

Specialty rounds are available for Scions and mortals alike to use:

AP rounds are specially hardened and sturdy to punch through the thickest armor, and they reduce the target’s soak by half, before applying Piercing, while halving their own threshold successes. (In the case of burst-fired AP rounds, apply both calculations before rounding.)

Hollow-point rounds are made to do extra damage to flesh, doubling threshold successes. These rounds tend to flatten out as soon as they hit something hard, making armor extra effective against them. Not only do they not have the Piercing quality, but all soak from armor (NOT Stamina/Epic Stamina) is doubled. (Buckshot rounds for shotguns are considered to be hollow-points. As with AP rounds, apply both hollow-point and burst-fire modifiers before rounding.)

Riposte

Epic Wits Knack

 

Your skill at turning defense into offense manifests with this knack. Upon successfully Parrying an attack, the Scion may spend 1L to gain a bonus to their next attack against that target equal to their Epic Wits dots, to a maximum of 3. Demigods may spend 1L more (2L total) to raise this ceiling to 7; Gods may spend a third Legend point to remove the cap all together.

 

You may Riposte an unlimited number of times per turn, but after your next action is concluded, the Riposte bonus is lost as the opportunity goes by.

Rodina Pantheon

WARNING: UNTESTED MATERIAL. SUBJECT TO ALTERATION, BALANCING, ADJUSTMENT, OR DELETION AT ANY TIME. USE WITH CAUTION & AT YOUR OWN RISK.

Times are harder for the gods of the Rodina Pantheon than ever before. In the wake of the Second World War, the Soviet Union found itself as a new world power, and Stalin’s purge of religious iconography did not simply strike Christianity. One by one, the old gods were simply forgotten as winter fell over the Overworld of the Rodina Pantheon. One by one, they were simply… gone. Figures from Russia’s history rose to fill the gaps, but to the old Slavic gods, things would never be the same.

But Mother Russia endures. Rodina Mat still lives and breathes, and she holds the old and new elements of the Pantheon together as Russia rises from the ashes of the collapse of communism. To the people, little changes. The government’s buildings are a different color, or the men have different badges. Russia endures. Now, the secrets of the Rodina are laid bare, for use in your Cycle. Continue reading

Father and Son

~May 17, 2011~

*All text is translated from Japanese.*

The short, two-story house at the top of the hill gleams in the light of the late afternoon. The door slowly slides open and closed, a single figure exiting the house. His short brown hair and dark red glasses catch the waning sunlight, his suit a plain, midnight blue, with a red shirt beneath. He lifts a white-gloved hand to adjust his eyewear, his thumb brushing through the short beard hugging his jawline like the chinstrap of a helmet. The figure blinks, stopping short as he spots a figure waiting outside the home. The older gentleman’s hair is nearly gone, his bald head gleaming in the sun, a halo of white ringing his pale pate. “Isn’t that a little… ostentatious, my son?” The younger figure cracks a small smile, shrugging one shoulder as a dove lands on the other, preening its pinions. “Not to mention, a bit heavy-handed. Especially if he were to poke his head out his window…”

The younger man shakes his head. “He won’t. He’s too busy dealing with his new gifts. It’s his birthday, after all.” His voice lowers, taking a step toward the elder man. “What are you doing here, Dad? Aren’t you supposed to be moving rainclouds away from Mt. Fuji?” Izanagi scoffs, making a face and waving away the assignment, his words dripping with disdain. “Busywork! Speak no more of such things.” His voice lowers in return, leaning closer to his son. “I sensed the power of the items that you gifted young Shinji. Yet another reason to stop wearing that ridiculous getup.” Continue reading

Bandit Shooting

In the 1900s in China, highwaymen made use of a specialized, highly dangerous and inaccurate technique to clear groups of unarmored people. By using the muzzle sweep of their high-powered pistols, they fired off several rounds in rapid succession by turning their weapons sideways. Thanks to the efforts of a particularly reckless Scion, whose name has been withheld for security reasons, this technique is now available to the masses.

Bandit Shooting (Epic Dexterity Knack)

When the Scion is utilizing any pistol, he may attempt to use the muzzle jump to assist him with a sweeping attack. Doing so allows him to exploy a multiple attack against up to five targets, with the standard multiple attack penalty applied per target (-6 for three targets and so on). In addition, for each target beyond the third, the Scion’s Epic Dexterity is reduced by one for the purposes of making this attack. Taking such a reckless maneuver precludes aiming and is Speed 6, regardless of the speed of the pistol. Neither burst-fire nor autofire may be used with this Knack.

(Storytellers, use common sense with the word “pistol” here. An M79 “grenade pistol” is not a weapon that is sensible to bandit shoot with.)

Hathor

The personification of feminine love and motherhood, the cow goddess of Egypt is often forgotten behind her more dynamic kin. Like the cows that she embodies, Hathor is patient and easygoing, and pays little mind to events around her. Even the rise of the Titans has done little to draw Hathor’s attention, and for good reason; her attention is focused on ensuring the world’s fertility, just as cows nourish the land with their excrement even as they feed on grasses.

Scions of Hathor are equally laid-back. Why worry so much about that Titanspawn right in front of you? The world is bigger than the immediate, after all. Hathor’s children are many, but the Bearer of the Sun’s Disc only spends her energies visiting a dear few, the cream of the crop. Her discerning eye and stern hand ensures that those Scions of hers that do receive a Visitation understand how to prioritize and see beyond the simple picture before them to find a larger view of the world. If only there were more of her Scions about…

Purviews: Epic Stamina, Epic Charisma, Animal (Cow), Earth, Fertility, Heku, Sky, Sun

Favored Abilities: Art, Awareness, Empathy, Fortitude, Medicine, Survival

Rivals: Bast; Demeter, Erzulie, Amaterasu, Frigg

Blood and Sorrow, Act I: One Simple Demand

— NOTE: All speech is translated from Japanese, unless otherwise noted. —

Dojima Shinjiro is aware of a brightness, the illumination shining from a massive LED array rigged beneath a gigantic paper lantern mounted on the ceiling of the room. The padding underneath his feet, familiar and firm, yet yielding, signals to him where he is, or where he is supposed to be: a dojo, a training facility. The garb on his shoulders, however, feels wrong for a gi, the familiar cut and weight of his Negotiator’s suit, a perfect match for the attire of a dominus of megadeus, settled on his form. The figure before him is also unfamiliar, but at the same time, his identity is obvious. Disguises and tricks set aside, the man cuts a lean, tall figure, easily six and a half feet tall, his long, dark hair tied neatly into a ponytail, his gi ornamented with the triple-teardrop that is his emblem, a pair of doves roosting on his shoulders. Father, Shinjiro thinks to himself as the man opens his mouth to speak. “It is time, Dojima Shinjiro. It is time for you to face that which you bear.” Continue reading

Shuraba and the Demon, Ashura

Shinjiro stands, stock-still, in the lounge, turning his head away from the door as Kendall makes her exit back toward the rest of the students. The rest of the students that I interrupted. The rest of the students that I -failed-. I ran when I should have walked, skipped ahead instead of waiting patiently for December-sensei to continue her lesson. I was a fool. His hand closes around the cap of the pen in his hand, lifting the cold aluminum body up to his gaze, cast down as it was. On its own, his hand slips the cap from the pen, turning the oblong oval of the writing instrument end-over-end to reverse its position, sliding the cap onto the end of the barrel. The exposed steel nib shines in the light of the lounge’s lamps, taking on a crimson glow all its own, illuminating the boy’s features and flooding through his closed eyelids. She made a fool of me. She lost control, lost her temper. It is shameful. I have been dishonored. I must act. Gripping the pen in his right hand, he lifts his head and the pen, gaze locked on its sanguine body. Words leap to lips in the rusty glow of the room before he stops, gripping the metal even harder. What am I doing? His mind flickers back to a bedroom in a small rural town, what feels like a lifetime ago…

-One Week Earlier-

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Cherry Scion PA: One Step Forward, Two Steps Back

06[21:17] * +Avery_Shippe feels more than a little silly at this point. Given the events of the day–Astrid’s acquittal (sort of), Tenjouno’s metamorphosis, the gifts from their parents–tonight should’ve been a night of drunken revelry followed by epic hangovers for all of them.nd what does -he- do? Run straight back to his room to unroll The Book of Gates, reveling in the fact that he can actually decipher the thing now. He only meant to take a brief peek….but by the time he looked up, hours had passed, the sky outside his window was pitch black, and judging from the silence in the suite, everyone else had long since cleared out. And he was feelign ravenous: Idun’s apple was all he’d had to eat since that morning. He heads into the common room, considering his options.
06[21:32] * @Tenjouno`Chigatana The door to Tenjouno’s room is slightly ajar, and, oddly, perhaps, there is an obvious bit of light peeking around the cracks, and a soft hum of something electrical whirring softly behind the door. Upon returning to their suite, perhaps the realization, if it occurred to any of them, that the Amatsukami scion was the only member of the band offered nothing but one of those apples,
06[21:32] * @Tenjouno`Chigatana though the enormity of the parcels and such Himiko had been carrying might have indicated that she did not go entirely without, though perhaps comparing relics to mundane fabric may as well be apples and kumquats.
06[21:45] * +Avery_Shippe brightens at the realization that he’s not alone, but quirks an eyebrow at the noise. About the closest he’s even seen Tenjouno come to using electronics was chatting with Uatu-tan….which was hardly typical. One thought -does- comes to mind, unbidden….but he forcefully banishes it, thankful no one (read: Noelle) was there to spot his blush and divine where his mind just went.
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The Hour of the Wolf

Her armor shed like a second skin, her undershirt draped atop the pearlescent plates and her underclothes set aside to be washed, Sylvia Brodersgard, alias Svipul, tosses and turns her naked, curvaceous body against the thin silk sheets and heavy quilted comforter. The insulating blanket, in this particular instance, is not exactly what it says on the tin, keeping her warm in the cold desert night but bringing her no comfort as her mind’s eye turns inward, searching for the troubling thoughts that disrupt her sojourn into sleep.

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Cherry Scion PA: Avery and Ptah – Light in Darkness

06[21:14] * Avery_Shippe , in between missions given his Band by their divine par–excuse me, I mean the Doers Of Good (TM) and fumbling attempts at a relationship with Tenjouno (when she wasn’t beating him up, anyway), worked to adjust to his new role in the fight to prevent the release of the Titans. At times he would pour over books about antiquity, studying his divine ancestors, theis Scions and the role they played in shaping the world. Other t
01[21:15] <@Ptah> (Other t-
06[21:16] * Avery_Shippe Other times, he would study H.A.P.I.S., slowly makng sense of what changes his fater made to his base design.
[21:16] <Avery_Shippe> (( Stupid cut-offs. Bear with me a sec.))
[21:18] <@anthem> (the original acronym was “Global Order of Dogooders, but I like your pun on it)
06[21:21] * Avery_Shippe Tonight, however, he was indulging in something else altogether: playing Touhou until his thumbs bled. Facetious…until one considered that nearly all of his designs up until hsi Visitation were flying RPVs. Anything he could do to keep his reflexes sharp helped…or so he told everyone else, at least.\

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Like a Shank to the Throat

“Yo, let’s get moving, man! We don’t have much time!” The Hispanic youth, around 14 years old, with a green-and-gray headband wrapped around his brow and wearing an unseasonably hot black sweatsuit, fumbles with the prybar in his thickly-gloved hands as ten more youths, all between 13 and 17 and in similar attire, follow suit, sneaking around the back of a large, drab green warehouse just outside Albuquerque, New Mexico. “Hey, where’s Cabron, I don’t see him,” another, shorter and lankier boy asks the first youth, a tall figure for his age and filled out with the results of eating wet burritos from a take-out restaurant six nights a week. Continue reading

Cherry Scion Campaign Log – 8.1.2011

[21:53] <@anthem> <ST> it’s the morning after you gave your parents the shroud the morning so far has been a peaceful one, someone, however, left the TV on in the Den room of the suite, and its sound reaches you in your bedrooms
[21:55] <@anthem> <Reporter> Repeating, this morning, police found a dead body on the sidewalk outside of teh Stratosphere Hotel in Las Vegas. Impact trauma show the body fell from the top of hotel, however, preliminary autopsy reports show the victim was already dead before the fall, evidence on site and examination of the body imply that it was completely drained of blood before the fall. The Las Vegas Police department ask that anybody with any inf
06[21:55] * @Svipul wakes from her disturbed, fitful sleep, listening to the television as she dons her armor.
[21:56] <@anthem> repeating, 555-6465
03[21:56] * anthem is now known as Reporter
[21:57] <@Reporter> This comes less than a week after the Stratosphere opened its first non-thrill ride attraction, the Chapel in the Clouds, a wedding chapel on the top floors of the building
06[21:58] * +Avery_Shippe , slow to wake up, listens with half an ear, dully thinking that he and Tenjouno’s trip to the Strat could’ve been worse after all…up until the mention that the victim was dead before impact. That gets him up in record time.
[21:59] <@Reporter> Contacts for the Westboro Baptist Church have already made known their plans to protest the funeral of the victim, whom the Police identify as Sonny Ray.
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Touch of the Valkyrie

Touch of the Valkyrie (Death 4)

Dice Pool: None

Cost: 1 Legend

When the Scion encounters a dying mortal (or even one who has died within the past five minutes) whose fatal injuries were the result of an act of great heroism, fortitude or loyalty for one’s allies, she can send the dead hero’s soul to their pantheon’s afterlife (if there are multiples, an appropriate positive afterlife). Doing so costs the Scion one Legend, and the Storyteller assigns the hero’s soul five dots of Virtue points appropriate for his dying act and the pantheon of the Scion. Alternately, if the Scion finds a living mortal who she believes is worthy to join the ranks of the honored dead, she can spend a point of Legend to mark him for induction. Thereafter, when that mortal dies, his soul will automatically ascend to his pantheon’s afterlife (positive, as before), provided that he dies in an appropriate manner, even if the Scion is not present at the time.

A Spark in the Night

As the Scions board the elevator, heading for the ground floor of the Wynn to seek out the errant Nataraja, Sylvia Brodersgard (or as her associates at this time know her, Svipul, a fact that is bred through the necessity of her situation) lays claim to one of the compartment’s corners, leaning hard against the solid steel wall frame and folding her arms over her chest. As the other Scions speak, she starts to tune them all out, receding into the corners of her mind. In the distance, she can hear other voices, screams of agony and of sorrow, weeping of regret, of loss, the distraught cry of the scorned lover, of the raped woman. Death pervades the city of Las Vegas, and in her experience, death pervades most major cities, especially ones that have hosted the larger groups of organized crime. This jewel in the desert is no different from the others. She brushes aside the echoes of death, reaching back into her memories.

The torchlit wooden hall clangs and rings with the sounds of steel striking steel as Sylvia clumsily guards against Hrist’s barrage of swings, the elder valkyrja’s spear set aside for a moment in favor of a long, wickedly-edged sword with a sharply curved head. Sylvia staggers back from a heavy blow and nearly falls on her backside before Hrist takes a step back of her own. “Useless,” she snarls, sheathing her weapon. “Since you cannot seem to deal with an attacking opponent, let us try something different. I want you to cut the timbers of the ceiling.” Continue reading

Savoir-Faire

Liberté (Savoir-Faire 1)

Dice Pool: Willpower + Integrity + Legend

Cost: 1 Legend or 1 Willpower

The basis of a free republic is the freedom of the people to decide for themselves. This boon enforces that freedom for the Francais Scion. Whenever the Scion is affected by a mind-altering effect or his free decision-making is otherwise violated, he may spend 1 Legend to reflexively roll Willpower + Integrity + Legend to resist the effect; if he can accrue more successes than the original roll, the effect is broken. If the original effect did not require a roll, as is the case with most knacks, the power is considered to have as many successes as the casting Scion has dots in the appropriate Epic attribute. Alternately, if the Scion has reason to believe that someone -else- is affected by a mind-altering effect or otherwise compromised, the Scion may spend 1 Willpower and touch the victim to roll Willpower + Integrity + Legend on their behalf; if the target is not affected by any mind-altering effects, the Scion spends his Willpower point for no effect. If the target of this boon is under multiple mind-affecting effects, the single resistance roll is checked against all of them.

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Afternoon Wanes

Amid a mound of sheets, a blanket, and a quilt, a single, slim arm reaches for a ringing phone, thin, petite fingers grasping the receiver and lifting it off of its hook. A head pokes out of the snarl of cloth, a long mane of golden blond hair falling down broad shoulders and bare, perfectly-formed breasts as the owner of all of these disparate body parts desperately tries to focus through the pounding at the base and back of her skull. “Uh…hello?” Her crisp, cold blue eyes widen and blink as the voice on the other end of the connection gives her the same monotone message that it gives every day. She drops the receiver, the molded plastic dropping to the mattress with a soft thump, as she looks down beneath the heap of bed linens covering her supine form, taking in her utter nakedness. Confused, jumbled thoughts mix with the dry, cottony taste in her mouth as her cloudy mind starts to clear, forming a single word: Flunitrazepam. This word cedes to a single sentence: I was given Rohypnol. This sentence cedes to a flurry of expletives.

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Comprehensive Knack Tier List

Hero level:

Strength: Crushing Grip, Hurl to the Horizon, Holy Bound, Holy Rampage, Uplifting Might, Hang On, Titanium Tools

Dexterity: Cat’s Grace, Lightning Sprinter, Monkey Climber, Trick Shooter, Untouchable Opponent, Microscopic Precision, Omnidexterity, Bandit Shooting

Stamina: Damage Conversion, Holy Fortitude, Inner Furnace, Self-Healing, Solipsistic Well-Being, Raise Your Glass, Whale’s Breath, Raging Bull, Under Pressure

Charisma: Benefit of the Doubt, Blessing of Importance, Charmer, Inspirational Figure, Never Say Die

Manipulation: Blurt It Out, Gods’ Honest, Overt Order, Stench of Guilt, Takes One To Know One, Not the Face

Appearance: Center of Attention, Come Hither, Dreadful Mien, Lasting Impression, Serpent’s Gaze, Game Face, Visage Great and Terrible

Perception: Perfect Pitch, Predatory Focus, Refined Palate, Subliminal Warning, Unfailing Recognition, Real McCoy, Scent the Divine, Fool Me Once…

Intelligence: Fast Learner, Know-It-All, Math Genius, Perfect Memory, Teaching Prodigy, Fight With Your Head, Axiom, Tactical Planning

Wits: Instant Investigator, Meditative Focus, Opening Gambit, Rabbit Reflexes, Social Chameleon, Adaptive Fighting, Don’t Read the Manual

Demigod: All Hero, plus:

Strength: Divine Rampage, Divine Wrath, Knockback Attack, Shockwave, Mighty Heave, Armor Crusher, One Inch Punch

Dexterity: Divine Balance, Escape Artist, Ricochet Symphony, Spider Climber, Whirlwind Shield, Shot to the Heart, Fast as Thought

Stamina: Body Armor, Devourer, Divine Fortitude, Regeneration, Skin-Shedding

Charisma: BFF, Crowd Control, Pied Piper, Preach On, Unimpeachable Reference, Instant Seminar, Paragon of Virtue

Manipulation: Advantageous Circumstances, Hard Sell, Instant Hypnosis, Knowing Glance, Rumor Mill, Deprogramming, Return to Sender

Appearance: Blinding Visage, Compelling Presence, My Eyes Are Up Here, Perfect Actor, Do Not Want, Meet Me Backstage

Perception: Broad Spectrum Reception, Environmental Awareness, Spatial Attunement, Supernal Hunter, Telescopic Senses, In Your Dreams

Intelligence: Cipher, Language Mastery, Multitasking, Star Pupil, Wireless Interface

Wits: Cobra Reflexes, Eternal Vigilance, Instant Assessment, Monkey in the Middle, Perfect Impostor, Between the Ticks

Betty Getskilled notes

Attending physician: Sylvia Brodersgard, M.D.

Ms. Getskilled is suffering from three cracked ribs, accompanied by severe bruising, contusions, and minor lacerations, consistent with a struggle with a pair of attackers significantly larger than her. The victim is asymptomatic of a concussion, and she is now resting in bed. I have bandaged her ribs and written a prescription for a 24-tablet bottle of vicodin, 500mg. My recommendation is that she

Sylvia stops writing, glancing to the woman sleeping on the cot provided by Wynn security. She needed to go to the hospital, but how would she explain what happened to her? If she said that someone attacked her, people would start asking questions, looking for police reports that don’t exist. Pointing the inquiries to Lieutenant Gravier would just cause more problems, and even worse, more problems for the people that she is working with at Lord Odin’s behest. Sylvia always hesitates to use the word “friend”, especially for people that she barely knows, but causing problems for a member of her unit would be detrimental to the task provided to her by Lord Odin. It would also probably make Sylvia look bad in his eyes. She looks back down to the notebook and continues.

My recommendation is that Ms. Getskilled get a few days’ rest to allow her ribs to set before she engage in any physical activity more strenuous than lifting a spoon to her mouth or using the restroom. If possible, she should also be attended to by a Wynn Security EMT.

Sylvia signs her name, tearing out the sheet of paper and placing it on the small stand next to the cot, alongside the prescription note. She pockets the notebook and pen, the plastic of the writing utensil making a soft “clink” against the metal objects in her pocket. Dr. Brodersgard lifts a hand to Betty’s head, brushing a stray hair from her eyes as she sleeps. “Rest well. You are safe now.” She turns and exits the room, her strawberry blond braid swaying from side to side gently as she walks out of the room, drab gray duster fluttering behind her.

Bonds of Sisterhood

Upon returning to her spartan single-story house, Sylvia Brodersgard disembarks from her BMW, moving to the trunk and opening it. She gives the equipment inside a long glance, her eyes floating up to the moon hanging low in the sky. Dawn soon, she muses to herself, and I haven’t slept since yesterday. She gathers the light plate armor in her arms, the winged helmet stacked atop the mound and the huge bastard sword slung along her arm by its scabbard’s chain. She manages to manipulate the mass onto one arm to reach into her pocket for her keys, unlocking the matte black door and stepping into the modest foyer, little more than a textured mat to soak up moisture on visitors’ footwear and a pair of low benches to either side for removing said footwear. Sylvia dispenses with taking off her shoes tonight, kicking the door closed and pocketing her keys before she turns, locking the entrance back up. Her footsteps guide her into the small sitting room beyond the foyer, the path familiar and easy to remember. She deposits the armor on her couch, laying Einherjar’s Call on the glass-topped coffee table before she moves to switch on the lights in the room.

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Night Falls

In the crisp November air of St. Catherine, Minnesota, a limousine pulls up to the Cook County Morgue. Two individuals climb out of the back, with no assistance or sign of the driver. As the man and woman walk toward the building, streetlights dim, darkening the path ahead. The building, its less-than-impressive plain brick structure reminding the pair of a shabby house, is remarkably silent, the interior lights still bright and shining through the plate glass doors. The woman opens the door, the lock clicking open as she lays a hand on the portal’s handle, and the man steps through without a single moment of recognition to his companion’s kindness.

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3/14/11 Campaign Log

01[19:04] <@Conall`Curach> 3 <Morning breaks over stately Wayne Manor. Each of you is awakened at 9 AM by an alarm clock if you’re not already up.>
06[19:05] * @Jesse_Custer would -still- be in the study, putting away the various books he still had out, and heading up to get a shower
06[19:05] * Claire_ ‘s arm creeps out from under the covers, searching for the errant producer of noise.
01[19:06] <@Conall`Curach> 3 <The alarm clock is out of reach from the bed, its bells ringing supernaturally loud. Clever, those Atlanteans.>
06[19:08] * Claire_ ‘s hand retracts back into haven of the blankets, a lump forms near the head of the bed, where a pillow is being used as a muffler around her head but restless rolling seems to make it clear that it’s not working.
01[19:11] <@Conall`Curach> 3 <Jesse and Claire can hear movement in the upper hallway. From the sound of it, it’s just a single figure, presumably Mr. Oliver. Apparently Kuros and Demosia remained awake all night as well.>
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“Adds Legend to X” relics

One of the options in the relic table in Secrets of the World is “Adds Legend to Attribute + Ability rolls”, “Adds Legend to Ability rolls”, and “Adds Legend to Attribute rolls”. I am going to disallow the first as empty twinkery since less than half of the Abilities will be used with more than one attribute anyway, and for the other two bonuses to kick on, the Scion must spend 1 Legend point for every 3 dots of Legend that they have, rounded up. In combat, this takes 1 tick and the attack or action must come immediately after that tick. This precludes aiming, as you’re considered to not be actively aiming but focusing and letting Fate aim for you. Taking the Aim action and then spending a tick to add Legend will waste the bonus from Aiming. This is a house rule, so don’t look for it in the book.

Jesse and Claire in the Study (with Kuros and Demosia in the Living Room)

06[22:57] * @Jesse_Custer has seemingly spent even more hours in the study,, the number of books open around his seat growing ever larger
06[22:59] * Claire_ navigates through the darkened manor by the light of her new device, having washed her clothes in the tub and hung them up around her room to dry she found a red bathrobe in the closet and is wearing that.
01[23:00] <@Conall`Curach> 3 <Kuros and Demosia are both working late, sitting up in the living room and going over information. Tholosian, however, seems to have gone to bed.>
06[23:00] * @Jesse_Custer flips a few pages
06[23:01] * Claire_ sights the two in the living room and pockets her phone and pops out one of her IEM’s before waving to them.
[23:01] <Claire_> Hey!
[23:01] <@Jesse_Custer> Let’s see here “Hurdy flurdy Bork Bork Bork: How are you, may I throw cooking utensils?”
[23:01] <@Jesse_Custer> Who even needs to know that phrase?
01[23:01] <@Conall`Curach> 3 <Kuros gives Claire a glance.>1 “Yes, Miss Sykes?”
[23:02] <Claire_> I got a question. In your library do you have a copy of Bulfinch’s Mythology?
01[23:03] <@Conall`Curach> “Yes, Mr. Custer is looking through it right now.”

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